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U4GM Explains Monopoly GO Railroad Scoring Priorities

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Railroads take priority in Monopoly GO during the October 26, 2026 Mega Heist window: save dice for 3:00-8:59 PM Eastern, then use 3:00-3:59 PM to finish any Attraction close to completion. The Monopoly Go Partners Event is a separate planning reference, but the live event timer should decide whether each roll can still help your Partner progress. At 4:00 PM, the same railroad landings also serve the new Tycoon Class tournament, so the aim shifts rather than ends.

Set the clock before you roll

Mega Heist runs from 3:00 PM to 8:59 PM Eastern on October 26. Monster Mash Partners and Champion's Reign end at 3:59 PM, leaving one hour of overlap for converting railroad landings into Partner tokens for unfinished Attractions.

Peg-E Prize Drop, a new main event, and Tycoon Class open at 4:00 PM. That creates two scoring phases: finish Partner work before 3:59 PM, then use the remaining Mega Heist time to build tournament progress as well.

On the main board, open the active Partners event tile and check the timer beside your Attraction progress. Before 3:00 PM, record that progress and your available dice; after a roll or token spend, return to the same panel and confirm the progress display changed. If the live client shows a different end time from an older screenshot, follow the client.

Rank railroad rolls by the event phase

Do not spend the entire dice reserve before Mega Heist starts. A high multiplier can make a railroad landing more useful, but only choose one that leaves enough dice for the rest of your plan.

Before 3:00 PM, check which Attractions are unfinished and whether any are close enough to complete during the overlap. Keep those targets in view, and avoid using the reserve on unrelated activity before the heist begins.

From 3:00 to 3:59 PM, give first priority to railroad landings that support Partner token progress. Keep the active Partner board in view and check its timer often; a token earned after the Partner cycle ends will not help finish that cycle.

From 4:00 to 8:59 PM, keep targeting railroads if the dice reserve still supports it. Those landings can now serve Tycoon Class milestones while Mega Heist remains active, even though the Partner event has ended.

Protect the reserve and avoid wasted tokens

Use a multiplier you can sustain across several rolls instead of raising it just because a railroad is near. The schedule provides no fixed multiplier target, so base the choice on your remaining dice and how much Attraction progress is left. Stop treating a roll as Partner cleanup once the Partner timer reaches zero.

Keep friend or squad partner slots available during the 3:00-3:59 PM overlap. An offline partner can leave tokens unused when the Partner event expires, so check that your group is ready before spending dice on a last-minute finish.

Skip sticker vault opens during the overlap if those dice are needed for Partner milestones. A vault may fit a separate sticker plan, but it does not replace the railroad-and-token priority for unfinished Attractions. Also keep the activity focused: compare results only with sessions using the same multiplier and Partner event end time.

Before the session, write the Eastern times into your club notes and label the 3:00-3:59 PM results as Partner progress and anything after 4:00 PM as tournament progress. Next, check the live event panel and your remaining Attraction progress; if your following session is race-focused, review Monopoly Go Racer Event before committing the dice you have left.
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